Nier:rearranged [Tribute album]

This is our 2nd album of 2022 and the last album before our switch to “fully official” releases on Spotify, Amazon and other platforms. Featuring 31 tracks in a 2h26 long album dedicated to pay tribute to the music of the NieR Series.

You can download this album for FREE by clicking on this picture =>

Or directly with this link: https://www.mediafire.com/file/v7ibxjwrbuq4n98/Pixel+Mixers+-+NieR+ReArranged.rar/file

You can also watch and listen to the album on YouTube:

“Nier: ReArranged” is a FREE NieR Series Tribute Album made by the Pixel Mixers community! A HUGE THANK YOU to all the amazing musicians who participated in this project .And a huge THANK YOU to every one of you who downloaded this album!
– Project Director: Hashel https://www.youtube.com/c/Hashel
Artworks: Troisnyx https://www.troisnyx.co.uk/
– Album Mastering: Erika Richards https://www.youtube.com/channel/UC5OX…
Video: Evan Carville https://www.youtube.com/EvanCarville

Original composers:
Keiichi Okabe Kakeru Ishihama Keigo Hoashi Takafumi Nishimura Kuniyuki Takahashi


If you wish you can support us here: https://ko-fi.com/pixelmixers

Okami & Okamiden: Sounds of Sunrise [Tribute Album]

We’re pleased to present our second album of 2021, “Sounds of Sunrise”, a tribute to Ōkami and its spiritual successor, Ōkamiden! Featuring over an hour and a half of music across 25 tracks, you’ll be taken back to Nippon through a variety of different musical genres – from epic orchestral imaginations, metal, piano arrangements and more!

You can download the album for FREE by clicking on this picture

Or directly by clicking this link: https://www.mediafire.com/file/hrh9ggnyoqgnled/Pixel+Mixers+-+Sounds+of+Sunrise+[Okami+&+Okamiden].zip/file

The album is also available to listen on YouTube!

Have any favorite tracks? Let us know in our poll!
https://www.strawpoll.me/42754618

– Project Director: Hashel https://www.youtube.com/channel/UCcpg…
Artwork: 2 Players for Life https://www.instagram.com/2playersfor…
– Album Mastering: HeavyMetalMixer https://twitter.com/heavymetalmixer
– Special Thanks to Danilo Ciaffi, Tremendouz & LucasTheBeard

Interested in keeping up to date with our future projects or keen to get involved as a musician? Use the following links!

Pixel Mixers Discord https://discord.gg/2YmK66G
Pixel Mixers Subreddit https://www.reddit.com/r/PixelMixers/
Pixel Mixers Twitter https://twitter.com/Pixel_Mixers
Pixel Mixers FB https://www.facebook.com/PixelMixers/
Pixel Mixers Ko-Fi https://ko-fi.com/pixelmixers

Valkyrie Profile 1 & 2: Nibelung Valesti [Tribute Album]

It was about time that we, Pixel Mixers, made a tribute to one of Motoi Sakuraba‘s works (Star Ocean series, Tales of series, Golden Sun series, Dark Souls series…).
We decided to start with something a bit more niche but that is full of brilliant tracks: Valkyrie Profile!

You can download the full album (51 tracks) for free by clicking on this picture =>Nibelung Valesti [2PlayersForLife]

Or directly with this link: http://www.mediafire.com/file/qgz71l2h4hq9vcf/Pixel_Mixers_-_Nibelung_Valesti_%255BValkyrie_Profile_1_%2526_2%255D.zip/file

This album features 51 tracks from Valkyrie Profile 1 and 2 OSTs, all arranged by nearly 50 musicians from the Pixel Mixers Community.

With a great variety of music styles (prog, metal, folk, pagan, acoustic, electro, solo piano…) this album will certainly have something for you to enjoy!

You can directly listen to it on youtube:

You can also vote for your favourite songs of album!
– Part 1: https://www.strawpoll.me/19457808
– Part 2: https://www.strawpoll.me/19499642

And a huge THANK YOU to every one of you who listened and/or downloaded this album 😀

– Project Director: Hashel https://www.youtube.com/Hashel
Artworks: 2 Players for Life https://www.instagram.com/2playersforlife/
– Album Mastering: Dacian Grada https://www.youtube.com/daciangradamusic

Top-10 most up-voted covers of 2019

To celebrate the end of the year 2019, here are the 10 most up-voted covers on r/VGCovers. For the sake of variety, only one cover was kept by main arranger.

– 1) Octopath Traveler – Battle 1 by Ro Panuganti & Patti Rudisill
– 2) Mega Man X – Sparking Mandrill by 2 Players for Life from “Mavericks of Destruction
– 3) The Legend of Zelda – Dungeon Medley by Super Guitar Bros
– 4) Super Smash Bros Ultimate – Medley by Mordra
– 5) Chrono Cross – Fields of Time by Earth Kid from Chronopolis
– 6) A Link to the Past – Dungeon of Shadows by Orchestral Fantasy
– 7) Super Smash Bros Ultimate – Meta Knight’s Revenge by BearKeys
– 8) Banjo Kazooie – Treasure Trove Cove by RichGC, Kain White, Prjz Calavera & Dacian Grada
– 9) Pokémon Ruby & Sapphire – Medley by Dr. Pez, Marc Papeghin & friends
– 10) Super Mario 2 – Overworld Theme by Basest22

See you guys in 2020 for even more VGM Covers!

October’s Top 5 Up-Voted Covers

Here are the top 5 covers which received the most upvotes on the VGCover/subreddit during October 2019

 

  •  2nd) Klaymore ft. ToxicEternity – Chrono Trigger – Frog’s Theme (from Epoch)

 

 

  • 4th) Ro Panuganti – Banjo-Kazooie – Mad Monster Mansion

 

  • 5th) DS Music – Dark Souls – Gwyn, Lord of Cinder

 

Thanks for voting for your favourite covers in October and hopefully we’ll see plenty of new people in next month’s top 5. Be sure to check out all of the artists on the list and to browse the subreddit for more artists!

FREE VIRTUAL INSTRUMENTS – ORCHESTRA II: BRASS

Haave you ever been in need of that heroic horn sound, or that uplifting  trumpet section in one of your tracks? And have you needed it while being poor? Lucky you (well, not for the poor part) there are some solution to still have that brass section in your track for free!

Same as for our article on free strings, we are going to divide the instruments on our list into two categories: one is the category of absolutely free instruments, the other is for instruments that are free if you already own Native Instrument’s Kontakt.

Already cited in our previous article, here are all the esemble patches as last time:

VIRTUAL PLAYING ORCHESTRA BY PAUL BATTERSBY

Virtual Playing Orchestra has a brass section too. Copy-pasting from the said article, VPO is a free collection of orchestral instruments made putting together all the best free orchestral samples. The library is in .sfz format, so it runs on Sforzando (also free) and offers all sort of articulations and dynamics controls (not on all the patches, but on all those for which matter).

VSCO2 COMMUNITY EDITION BY VERSILIAN STUDIOS

VSCO 2 Community Edition (CE) is an open-source, open-ended subset of the main VSCO 2 library. These samples have been widely used and you can find them in multiple formats, such as VSTi/AUi, NKI, sfz, RMI and more. 

I know it’s not much, but if you have Kontakt, you can up your game a little bit.

Again, let’s get the two full orchestras of last time first:

SKETCHING CHAMBER ORCHESTRA

Sketching Chamber Orchestra is a collection of Kontakt instruments built by some big names in the Kontakt Scripting community using the samples from VSCO2. If you own Kontakt and nothing else, this will get you started, and bring you very far.

PALETTE PRIMARY COLORS BY RED ROOM AUDIO

Last on this list, Palette – Primary Colors is the free version of the bigger Palette Orchestral Series.  It features strings, woodwinds, and brass ensembles with a limited set of articulations, 3 dynamic layers and up to 7 round robins for a total of 1.3GB of samples. Even though this does not offer individual sections, this is a gorgeous tool, and a free one.

BRASS COLLECTION BY ALPINE PROJECT

This one is a decent alternative to VPO, has received a nice rework lately and features the instruments both in “normal” and muted versions. Especially useful if you plan to layer many different samples to get a bigger sound.

VAN HOUZEN TRUMPET BY KURT LANDRE

Get ready, this one is a treat. Van Houzen Trumpet is a delicious solo trumpet with plenty of character. Scripted vibrato, legato and articulations will allow it to sit naturally in many contexts and get a lot of fun out of it!

ANGRY BRASS BY PERFORMANCE SAMPLES

Last – but definitely not least – for today is Angry Brass by Performance Samples. Do you know complicated GUIs, knobs, buttons and switches? Forget all that, because the interface you will be presented with is the most simple and straight-forward you can think of, and an engine behind the scenes will take care of performance for you.

Brass are especially tough to sample and program, so it’s not surprising to see few freebies in this area. Nonetheless, I can personally vouch the instruments in this list are will serve you well if you know how to take the best out of them.

Nothing more to say at this point, see you soon with another freebie list!

Free Virtual Instruments – Orchestra I: Strings

Many times in our Discord happens that someone is looking for a virtual instrument, and doesn’t want to break the bank. Therefore we thought of collecting all this useful resources into a series of articles everyone can always access to, starting by the most requested one: strings. Of course these are not going to be the list of all the existing virtual instruments on the internet, but it is a good place to start looking.

We are going to divide the instruments on our list into two categories: one is the category of absolutely free instruments, the other is for instruments that are free if you already own Native Instrument’s Kontakt.

So let’s begin!

Virtual Playing Orchestra by Paul Battersby

Virtual Playing Orchestra is a free collection of orchestral instruments made putting together all the best free orchestral samples. The library is in .sfz format, so it runs on Sforzando (also free) and offers all sort of articulations and dynamics controls (not on all the patches, but on all those for which matter).

LABS Strings by Spitfire

Spitfire LABS offer two different string patches, all for free:

  • Strings:  a 14-member ensemble with three articulations (Short, Ensemble and Long). This is not a huge bombastic trailer library, but rather the dry, close micing provides an intimate and warm character;
  • Frozen Strings: “six strings players, recorded dry on a cold day in January 2015”, and as such these sustained strings are cold and perfect for soundscapes.

Both this instruments run through the LABS player (free), and come with built-in reverb and expression controls.

Our friend Philip Aldous gave it a ride for us:

VSCO2 Community Edition by Versilian Studios

VSCO 2 Community Edition (CE) is an open-source, open-ended subset of the main VSCO 2 library. These samples have been widely used and you can find them in multiple formats, such as VSTi/AUi, NKI, sfz, RMI and more. 

SCC Expressive Strings by S. Christian Collins

SCC Expressive Strings a great string ensemble library including  Legato, Staccato, Legato/Tremolo crossfade and Pizzicato articulations controlled by keyswitches, as well as expression controls. Not much I can say about it could be clearer than S. Christian Collins’s video:

Let us now dive into the Kontakt realm.

PocketBlakus by Blakus (Blake Robinson)

If you are looking for a warm and beautifully expressive cello, your best bet is going to be PocketBlakus. It features a sustain patch and a spiccato one (with 7 Round Robins nonetheless!). Plenty can be said about this instrument, but I’ll let a song speak for it:

The Stroh Violin by Impact Soundworks

Impact Soundworks doesn’t really need our advertisement, but it would be criminal to exclude the Stroh Violin from this list. The Stroh violin is a self-amplified violin that folks at ISW have sampled in three articulations (pizzicato, spiccato, legato). This won’t be the instrument to play a warm, mellow solo in a full orchestra (lying, it probably will), but its dry and lively character can be amazing in a small ensemble, in a folk setting or even in experimental/electronic music.

Sketching Chamber Orchestra

Sketching Chamber Orchestra is a collection of Kontakt instruments built by some big names in the Kontakt Scripting community using the samples from VSCO2. If you own Kontakt and nothing else, this will get you started, and bring you very far.

Palette Primary Colors by Red Room Audio

Last on this list, Palette – Primary Colors is the free version of the bigger Palette Orchestral Series.  It features strings, woodwinds, and brass ensembles with a limited set of articulations, 3 dynamic layers and up to 7 round robins for a total of 1.3GB of samples. Even though this does not offer individual sections, this is a gorgeous tool, and a free one. So run grab it!

That’s it for strings now, see you soon with more cool freebies!

Pixel Mixers FAQ

Pixel Mixers in general:

– What gear or equipment do I need to make covers for Pixel Mixers?

All you need is something that allows you to record yourself with a decent sound quality, could be guitar interface, midi controller, mics… Or you can directly write midi into your DAW. Speaking of DAWs it’s what you need to “mix” your songs, the most used within PM community is Reaper for its free demo (or affordable full version) and user-friendly interface

– Does Pixel Mixers accept donations?

For now we haven’t set any donation system. The only costs for PM are the annual €99 for the wordpress premium account. For now the best you can do to help is to share our albums or website around you and make Pixel Mixers known.

– What makes this community different from others such as OCRemix, Materia Collective, etc..?

First of all, we make free albums, like OCR but unlike Materia Collective or GamelarkRemixes. Which also means we do not license our albums.
We are still new and we do not have the reputation of OCR or Materia Collective that benefits from a great number of active and “famous” members.
We also try to stay “beginner friendly” and help new members to learn to improve their mix and arrangements.
Finally we do organize monthly VGM contests where the people who might “not be ready for albums yet” can practice and improve and benefit from feedback from the other contestants.

Pixel Mixers Discord Server:

– What are the benefits of joining the Pixel Mixers Discord server?

The Discord server is the heart of PM’s community life. We use Discord to talk together, organize albums, discuss contests and covers, look for collab partners, and determine future projects with polls. So if you want to be at the core of what Pixel Mixers is, if you want your opinion to be heard, meet other people sharing the same passion and keep track of all the projects, that’s the place to be!

– What’s the best way to stay informed about Pixel Mixers albums and projects?

Join the Discord server and keep an eye to the #announcements room for all official news! We also have other places worth checking like this website, the Facebook, the Twitter, the Youtube Channel and the VGCover Subreddit.

– How do roles work, what are their purpose?

There are 2 kind of roles, the ones you can’t assign to yourself such as:

– Pixel Mixers: you’ll get this role after engaging a bit with the community (usually between 80 and 100 messages). This role will give you a custom colour based on your “instrument role” (see bellow) and access to post in the #shareyourcovers room on Discord.

Quality Control Team: This team checks the quality of songs destined to be on PM albums and provides feedback and tips for improvement.
Only mods and admins can give this role. QCT members are volunteers who greatly help the community, anyone can volunteers as long as you have experience in mixing.

Mods: they are the Pixel Mixers staff, they moderate the Discord and have some roles in the community life, like organizing contests, mastering the albums, making articles for the website, setting the Discord or the bot, finding ideas to improve the community life and PM in general, promote the albums, promote Pixel Mixers

The second kind of roles are self-assignable roles that will represent the instruments you play or your skills. To do that go in the #beep-boop” room on Discord and write .iam X. You can replace the “X” by those roles:
– Strings
– Brass
– Drums
– Vocals
– Keys
– Woodwinds
– Other
– Bass
– Guitar

The higher up the role is in the sidebar, the rarer it is within the community. For example, we have fewer strings players and more guitar players.
Your custom colour will be based on the rarest of your assigned roles.

There are 2 other self assignable roles:
Artist: If you draw, paint, or make visual art. Visual artists are essential for our album artwork!
Composers: if you compose original music, vgm inspired or not.

Pixel Mixers Albums organization:

– How can I be on a Pixel Mixers album?

For that you have to keep an eye on what’s happening in the PM community life, either on Discord, VGCover Reddit or our social media. There will be announcements of the next projects to come and other announcements when those projects start.
From then, just follow the guideline in the project announcement to join in.

– What is the difference between a mini-album and album?

Mini-Albums have a track limitation, the number of songs on those albums must be between 7 (minimum) and 15 (maximum). The goal of the mini-albums are to focus on lesser known games/series or shorter OSTs. You can only make one song for those.

Normal-Albums do not have any track limitation (except the actual number of songs in the OST, as we do not want duplicates) and you can make 1, 2 or even 3 songs for those.

There is a 3rd kind of album: the Full-OST-Albums. There are rare because we cover every song from the OST. These are more difficult to organize for our smaller community,

– Can I make games/themes suggestions for the next Pixel Mixers albums?

Yes! Usually when we start the making of an album, we will elect the theme of the project that will come after. First, we take a day or so to let people make themes/games/series suggestions, we collect them and put them into a large poll.
This poll will be shared inside and outside the community for the Normal-Albums, but only inside for the Mini-Albums. After few days, we’ll keep the top 5 of the huge poll and make a final poll that we’ll only share within the Discord. After few days, the suggestion with the most votes wins!

– How many songs can I submit for a Pixel Mixers album?

For the “Normal-Albums“, once the “V1” of the mix of your 1st song is sent to QCT you can claim an other song, as long as this song was not claimed by someone else. The maximum is 3 songs per main arranger. However you can be a “guest” on other people’s songs as much as you want!
For the “Mini-Albums” you can only do one song, but you still can be a “guest” on as many other songs as you want.

– Can I sell the covers I specifically did for a Pixel Mixers album?

Yes, you can sell that cover on a personal album or as a single track as long as, when you share it, you highlight the fact that the song was made for a PM Album and that it’s available for free + link to the PM album itself.
It must be clear and visible, so don’t hide it at the bottom of your video description!

– Can I use a song I made for a Pixel Mixers album in another community album?

No, this is strictly forbidden and can cause a temporary ban from any PM project for a significant amount of time.
However, using songs you did for PM in your own “compilation” album is totally fine, as long as it’s not labelled by another community.

 Pixel Mixers Albums hosting:

– Why not use Bandcamp for Pixel Mixers Albums?

As you know, Pixel Mixers does free VGM Tribute Albums, we do not sell. The problem with Bandcamp is that the number of free downloads is really limited, even more so with a free account. We would likely reach that limit in less than one day after the release of a new album. And so, people would be forced to pay to download our Albums and we do not want that.

– Why does Pixel Mixers use Mediafire for hosting its albums?

Because, so far, Mediafire is the only website that have those following qualities:
completely free to use, unlimited free downloads, viewable download stats, ability to edit a file while keeping the same link, no file size restriction and storage restriction of 51GB (which is more than enough for our needs).

– Aren’t Mediafire links dangerous for my computer?

No, as long as the file is safe there is no danger at all. And we can guarantee you that we take great care of our album files and that since we started in early 2016 there was not a single complaint about our albums being corrupted or having viruses.

Facing Wizpig: More Than Just A Race

This is a guest post from DT Majesty, a video game cover artist whose cover of “Wizpig’s Theme” is one of the entries for Pixel Mixers’ February Cover Contest: “90s battles”. This theme from the racing game Diddy Kong Racing would seem to be an unconventional pick, so DT offered to write a guest post explaining his reasoning.

Wizpig, bad boss from Diddy Kong Racing
Wizpig

As we begin [editor’s note: end] a new month in the Pixel Mixer community, a new contest is brought upon us. This month, the theme is “Battle Music”. While most people would probably default to an RPG or Fighting game theme, like you’d find in Final Fantasy or Street Fighter, I immediately began to think outside of the box. To me, the music that goes with the final races against Wizpig (from Diddy Kong Racing) should fit the “Battle” theme. However, as Diddy Kong Racing is a kart racing game, most people would not see it that way.

So let’s start with the game itself. How is Diddy Kong Racing (DKR for short) any different gameplay-wise from a game like Mario Kart, F-Zero, or Wave Race? If we look at these games in their most basic form, you can say these are all racing games you can play either by yourself against computers, or go split screen and play against your friends. One thing that makes DKR stand out from these other games is the fact that it has a Story mode to it, rather than just a Grand Prix/Time Trial mode. With this story mode, it plants the seed for the eventual final race, or “battle”, against Wizpig.

But Wait, There’s More

Most racing games have one goal for the player to achieve, and that is to simply win the race. DKR is no exception to this rule, however saying that’s all there is to the game is selling it short. With the story mode, you get introduced to the evil pig-wizard Wizpig. He has taken over the island where the game takes place. This island also happens to be where the main characters of the game hang out and have fun. Your goal for the game is not only to win races, but also to drive (no pun intended) Wizpig out for good.

As you make your way through the game, the courses you play on get progressively more difficult. This allows the player to ready themselves for the few boss fights found in each stage, and also prepares them for the final races against Wizpig.

Something About a Battle

So how do the races against Wizpig differ from any other race? Normally, with most races, when you win, you just get to advance further along in the story by unlocking more tracks. However, with the Wizpig races, there’s actual purpose and incentive to winning the race. If you put yourself into the mind of the game’s characters, your goal is to get rid of Wizpig by any means necessary, which in this case means kart racing. By defeating the evil wizard on his own tracks, you hope that he never returns to mess with the island or it’s inhabitants again. If you lose these races, Wizpig still remains the ruler of the island.

This is where we can start to call these races, “battles”. You must win these races, using all of the skills that you have learned playing through the rest of the game. If you win, you can claim the island back for you and all of the other inhabitants. Once you win the first race, you realize that Wizpig is not done yet, and you must face him one more time, this time with more traps and hazards to try and inhibit you.

As you approach the final race to stop Wizpig, he appears on a rocket which he uses to race against you. You avoid flying rocks, electrical traps, and small caves as you push your way towards first place. If you manage to beat Wizpig, he will be flabbergasted by losing to you. He loses control of his rocket and flies off into space, heading towards a moon. Eventually, he crashes into said moon and the rocket that he rode in on is now demolished, leaving behind a sizeable explosion. Being a Nintendo game, we can’t say that he died in that explosion. However, we can at least come to the conclusion that he has no way of making it back to terrorize the island that you saved.

 

Well, TECHNICALLY…

Diddy Kong Racing Well Done

So how does that compare to any other games typical battles? When you think of a battle, be it large or small, there is usually a set of conditions that happens: before, during, and after.

Before a battle, you are advancing along a path that you must get through to beat the game. That can be a literal path like you would find in Pokemon or other RPGs, or something like in Street Fighter where your “path” is a set group of people/tasks that you must defeat/complete. In the case of DKR, since the “battle” of that game is Wizpig, your “path” can be considered all of the races and bosses you must complete to get to him.

During the battle is pretty self-explanatory. In most games, that means you are faced in combat with an enemy that you must defeat to progress. Same with DKR, you must defeat Wizpig to progress.

After the battle is usually where you are rewarded. In some cases, you may be awarded with some Experience Points, or some type of currency. Sometimes you’ll unlock new items or areas for you to explore. When it comes to DKR, when you defeat Wizpig, your reward is claiming the independence of the island from his evil that he held over the land.

Final Thoughts

Although it may not be conventional to think of Diddy Kong racing to have a “battle” in it, I believe that you can make a case for this one particular race, even if it is somewhat weak. In fact, I’m sure many of the people reading are probably thinking I put in too much effort just to try and bend the rules my way for this contest. In any case, I will stand by my argument. This is why I believe that Wizpig’s Theme from Diddy Kong Racing should be in consideration for a Battle Theme. It’s not his character theme, and there’s no way to play these tracks outside of the story. It is only when you are battling against Wizpig.