On the 21st October 2019 – The Whyte Wolf has just released his debut full-length album ’Dust #77’
Whyte Wolf, a Brighton based creative describes his style of production as. “Making noises with an upset computer.”With this poor machine he creates mostly electronic music ranging from ambient soundscapes to the rain-soaked bliss of Paper Crane, from oppressive drones like P R E S S U R E to the happy psychedelic muddle of Dulux Intercourse.
Dust#77 has been described by Au-Fait Magazine as. “A psychedelic experience… Sans the ingestion of controlled substances.” When speaking about the album, his inspiration and his music in general, he said, “While pop music tells you everything is amazing for the happy masses and metal shouts about everything that’s wrong with the world for the angry and irate, there’s never been any music for the man quivering in the corner with no clue what’s going on anymore; that’s where my music comes in!” In his spare time, Whyte enjoys getting lost in nature,playing with his Cat ‘Bob’ and always learning a new skill, be it animation or learning a new programming language. He also composes score and does sound design for short films, one of which was recently produced by and shown at the Cici Film Festival in Sicily. (and a Pixel Mixer member 😉 )
Those who follow Pixel Mixers are surely familiar with Alek Fleischer‘s glitchy, granulous, intricately textured synth sounds and ambiences. Well, he just released his EP “Aliased Road”, where he surely delivers the electronic goodness you’d expect from him.
I live in Washington and I’m 18 years old, but I was born in Oregon and have been making electronic music in some capacity since I was only nine. (It understandably didn’t sound that good at the time). I think a lot of Pixel Mixers started with covers right off the bat and are only recently branching out into originals, but I went through the opposite process. Generally I see original music as my main musical focus and VGM covers as a side gig (albeit a very rewarding one!), so I’m excited to share it here.
I’ve done a couple tiny game soundtracks (including for my own solo development). These include “Quality Television”, an absurd puzzle game I made about hypnotizing guards with a TV, and “OVERFOWL”, an action-focused jam game by a collaborator about overflowing your stats. Early on, I spent a lot of time making bizarre little demos. You can find some of these in an earlier album, “Vertical Slice”. It only covers a fraction of that; you’ll likely see more of it in future releases. But over time, I’ve become a lot more focused and consistently happy with my production. These abandoned tracks become less and less common the more recent in the project file list you look.
That progression culminates in “Aliased Road”, which is entirely comprised of tracks made this year for specifically this purpose. It’s a glitchy synthwave EP. Even though it’s a short album, I tried to take the listener on a journey. It opens with a banger, but that first track unexpectedly ends with breaking down into glitchy breakbeats. The album gets wilder as it goes, and was a lot of fun to experiment with! That first track’s followed by pseudo-ambient pieces with modular percussion, melodies made from glitch sounds, and intense tracks reminiscent of French EDM. But however weird it gets, it never loses sight of its synthwave roots. I hope you enjoy it!
Danilo Ciaffi, a regular Pixel Mixers‘ member, known for the quality of his arrangements and mixes, but also for his composer skills, has released his 1st EP “Gravity“!
I am 25 years old and, after many years around Europe, I settled to live in my home-town, Rome. I just graduated in pure mathematics while being a part-time freelance composer, and I’m now trying to make these two passions of mine coexist in the world of sound technologies.
I started making music at the age of 15, when I picked up a cheap guitar with the intent of writing down some songs ideas I had in mind. Through the years I played and composed in pretty much any genre, until at the age of 20 I started getting into narrative music and soundtracks. I am currently scoring a video game and working on my own concept album.
Inspiration can come from literally anything: a picture, a sound I like, a story I want to tell or I just wake up with a motif in mind. In any case I tend to start with very small seeds and grow them until they become a full piece (or more). The most part of the process comes in fact after the sparkle, at the time to expand on your little fragment of music, to choose the sound you want and to work on making your idea into a finished track.
“Gravity” was born when some friends asked me to write the music for a side-scrolling game set in a space station. The game got cancelled eventually, but I got really interested in the kind of sonority I was exploring and kept working on it. I took inspiration from the sound of 80’s synths, but I also wanted my tracks to feel modern and “digital”, which was a very instructive and fun challenge.
You guys probably already know Mind Waker, a core member of the Pixel Mixers Community. He made artworks for bunch of our albums and he is one of the most respected and active musician in Pixel Mixers.
Well, he just released his new Original EP called “Electric Dreams“!
I’m a Finnish dude who is soon turning in to his 30‘s and likes Sci-fi stuff and fantasy. I like working on arts and moving images, so as a day job I freelance in Visual Effects and at nights I work on music and digital painting.
My project is called “Mind Waker” which started as a Progressive Metal band but slowly turned out to be my solo project for which I’m currently writing 3 albums worth of material and stories. Because coming up with whole worlds and story archs takes a damn long time I make covers and other type of music to keep me inspired.
My creative process is all over the place, but I guess the main thing I find to get “juiced up” is just to find a sound I like and build from there. What most inspires me to work on huge album concepts is the work of Arjen Lucassen whose story archs can span multiple albums. Inspiration sources for the smaller things like covers and singles I take inspiration from bands I like to listen from day to day, like Snarky Puppy, Vulfpeck, she, Bernhoft, meganeko, Major Parkinson and many more artists and bands…
The Electric Dreams EP was pretty much inspired by Deadmau5 and a handful of chiptune artists I mentioned earlier. Listening to Deadmau5 made me realize that I wanted to get back to composing electronic music which I actually did quite a lot when I first got my hands on my first DAW “Reason” back in 2006 or somewhere around that time.